gameplay recording soon
OVERHORDE — 4-player co-op zombie survival in the browser
Leo Brando
@leo_brando_
Top-down horde shooter, 1–4 players
Co-op top-down zombie horde shooter for one to four players. Join with a room code, pick a role, survive.
Two modes: Horde, with infinite escalating waves, and Base Defense. Three roles — DPS, Tank and Support — each with their own abilities, plus a rank system that runs from Private to General.
The whole thing is one process: a single uWebSockets.js server serves the static Phaser 3 client, the HTTP API and the WebSocket connection on the same port and origin. No reverse proxy, no CORS, no second service to deploy.
Scores persist in a local SQLite leaderboard, protected by signed seals so a client can't invent its own results.
- Phaser 3
- uWebSockets.js
- SQLite
- anti-cheat seals
1 comment
@anon_dev 1 week ago
one process serving client + api + ws is underrated, deploys get so simple
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